import javax.vecmath.Point2f;

/**
 * @author Eric Muehlberg
 *
 *
 *	Used in precision testing
 */
public class Quad
{
	Point2f pos;
	float w, h;
	
	public Quad(float x, float y, float w, float h)
	{
		pos = new Point2f(x,y);
		this.w = w;
		this.h = h;
	}
	
}
